Blendshape Toolkit
Tools for creating corrective blendshapes for Models.
blendshapes tool - manage and animate your mesh blendshapes list 
Sculpting brush - modify your mesh 
Internaly:
- make snapshot, calculate delta, combine meshes and some pro features 
- deformer constraint - helper constraint to sculpt deformated meshes in real-time 
Videos
LOG
06.05.2016
- fix retrieve on file merge in the deformer constraint 
08.02.2016
- fix Combine Models operation 
14.05.2015
- added support for the wacom pen pressure (using wintab32.dll) 
29.01.2014
- deformer constraint: add single frame caching and plotting 
26.01.2014
- make constraint addblendshape thread safe 
- fix button images 
- fix constraint blendshape weight calculation 
20.01.2014
- test with exclusive mode 
- store freeze vertices states 
- add deformer constraint UI interface 
- addmanualblendshape method exposed in python, key shortcut 
19.01.2014
- seems i delete a key frame but the value stays 100 
- WHEN i Delete the constraint it wont creat a new one unless i restart +shape deformers cont go into the negative values ? 
13.11.2014
- deform constraint works! 
10.11.2014
- fix direct normal mapping indexing 
- add invert normals operation 
28.08.2014
- first workable version of deform sculpting 
22.08.2014
- ui for real-time deformer constraint 
- deformer constraint in progresss 
07.04.2014 * fix brush weights calculations with scale in models
31.03.2014 + add recompute normals operation + add function to center model pivot + add option to delete source models for combine operation + in 2d mode change 2d radius by right mouse button
26.03.2014
- add 2d influence mode 
- fix perspective drag influence 
- fix combine meshes operation on complex scenes 
25.03.2014
- fix perspective drag influence 
24.03.2014
- copy shader settings to the snapshot 
- make multiple snapshots 
22.03.2014
- combine meshes functionality 
12.03.2014
- fix blendshape Add function 
- add version information and string resources to plugin dll 
05.03.2014
- keep checkboxes after move up/down operation 
28.02.2014
- fix multi models blendshape UI operations 
- assign unique snapshot name 
27.02.2014
- fix bug random brush tool loading and filter for model only with geometry 
- save\load\merge blendshapes for models (open xml format) 
26.02.2014
- freeze or selection brush 
25.02.2014
- blendshapes list - move up / move down 
24.02.2014
- combined meshes with skin cluster 
- add optimization skin function and button for it in UI 
22.02.2014 !! + debug snapshot texturing bug, FBX SDK (add textures and materials)
20.02.2014
- debug 50-70 blendshapes 
- bug with making a blendshape from two simple sphere snapshot (difference in pivot points) 
- fix bug (sculpt different meshes) 
18.02.2014
- brush direction - Screen, First Normal, AverageNormal, X, Y, Z 
- check main model container 
- check wacom device deleting in the scene 
17.02.2014
- 2d text feedback (current brush and inverted strength state) 
- make the snapshot keep the textures 
- button for launch a brush tool 
- add brush and falloff images for containers 
- make a work of brush tool Active option 
- dublicate and rename buttons functionality 
- add options for local strength and radius for each brush 
14.02.2014
- fix smooth and erase brush 
- calculate delta without active blendshapes 
- pen pressure will be nice - connect Wacom Tablet Device and grab Region Value 
13.02.2014
- remove button is not working 
10.02.2014
- fix calculate delta algorithm, prepare first beta version for massive testing 
19.01.2014
- add surface mode implementation 
18.01.2014
- fix motion notify algorithm in manipulator 
- fix polygon casting under cursor for surface mode 
17.01.2014
- support making corrective blendshapes for dynamic models 
15.01.2014 today was first demo with sculpt on sphere and adding blendshape
- smooth brush 
- erase brush 
- correct drag brush 
- smooth, hard, point falloff 
- add blendshape procedure 
14.01.2014
- undo/redo action 
- view plane 
- start new brushes 
13.01.2014
- add brush manager, first brush and falloff 
11.01.2014
- first iteration for manipulator and layout 
10.01.2014
- snapshot geometry 
- calculate delta 
Last updated