Driven Property Constraint
The main use of this constraint is to transfer the value of a non-animatable property to an animatable property. For example, controlling the scale of a box based on the length of a curve path.
How To Use:
Add a Driven Property constraint to the scene.
Add the object from which you want to read the property value into the Source group.
Add the object to which you want to transfer the value into the Constrain group.
Switch to the Setup tab in the Constraint UI Layout.
Drag and drop the source object again, but this time into the first container.
Drag and drop the constrain object into the second container.
Select the property for both the source and the destination. An example is shown in the picture.
Activate the constraint, and the value from the source object's property will be transferred to the destination object's property.


Test Scenes
Videos
Log
22.09.2013 – fix save/load issue in mobu 2014 version
07.05.2013 mobu 2014 64 bits
28.05.2012 mobu 2013 64 bit
11.11.2011 mobu 2012 64bit; fix displaying properties in UI when reset constraint; add load/save constraint properties.
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